Hi Nick,
> I had no idea that the UVs were assigned to the bounding box. :)
Well, they don't have to be, that just happens to be the way that it is done in Rhino.
In MoI I do a built in shrink-down of the surface when it is meshed, so if you export to a mesh format from MoI you would see all those UVs looking the same.
- Michael
|