If I don't do organics, will MOI do everything I need?
 1-14  15-34  35-50

Previous
Next
 From:  kevjon
2484.35 In reply to 2484.33 
Hi Michael

>But you do realize that MoI is a NURBS modeler, and that this forum is about MoI, right?
Yep of course.

>As you have surely noticed, I am quick to recommend sub-d over NURBS to someone if it fits their project better.
>That's just a practical thing, I mean I don't want someone to struggle to use MoI in a situation when another tool will work better for their project.
I respect that

>However, if you think that in all cases subd is superior to NURBS then I would have to say that you are very mistaken about that
I've never said that. What I have said or inferred is that for some types of models (cars and aircraft) Sub'd and polygons is a better choice and would be quicker provided you wanted the model for visualization purposes only. If you want to manufacture a car (for example) then your best choice of nurbs modelling software would be a CAD package or even better a high end 3d parametric CAD package. It is possible that MoI would be suitable for some surfacing requirements if the 3D cad package didn't have the tools required for the job at hand but if that is the case you've probably purchased the wrong cad package to start with. I seriously thought Yannada was having me on by suggesting he was going to use MoI to manufacture a real Ferrari from that line drawing he posted. Wouldn't you? Even if you had blueprints from Ferrari you would need a licence from them to build one. Burr of course is the other jokester as he keeps saying he can model that with nurbs but is very careful not to say that he can model that in MoI, which is what the thread is about.

>At any rate, if you hate NURBS so much then I'm not sure why you are hanging out on a NURBS forum?
I don't hate nurbs I use them everyday in my work with Autocad (15 years) and Inventor (6 years). They a perfectly suited to mechanical work and quite like them actually. My interest in aviation art is a hobby only and yep nurbs has not proven suitable for that kind of work. The tools required to get all the subtle curvature of a aircraft are just not there in MoI. You end up with a very stilted model with lots of mesh cracks in it associated with the many surfaces required to create the shape. As to why I hang out on this forum - to see the latest developments in MoI that might prove useful to my work or hobby. I will occasionally make a post that will tell people that nurbs is not suitable for that project based on my experience which is something other people on this forum don't do because they either don't know, don't have the experience or they are fan boys of nurbs and refuse to accept there might be better and quicker alternatives for the project involved. It seems you and a few people on this forum have taken offence at that.

>I mean I don't necessarily blame you for not liking them, they are not the right tool for the work that
>you do and it can be very frustrating to attempt to use a tool for a job that it is not suited for.
>That does not mean that the same tool is not better for someone else who is working on a project that it is suited for though.
Absolutely Michael

Anyway good luck with MoI. I won't post here anymore as clearly from your post other points of view are not wanted on this forum.
~Kevin~
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Paolo (PAOLOLOBBIA)
2484.36 In reply to 2484.35 
Hi kevjon,

>>aviation art is a hobby only and yep nurbs has
not proven suitable for that kind of work.

Didn't you see the:

B17 - The Fortress that Refused to Fallin,
in the Moi gallery ?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
2484.37 In reply to 2484.35 
Hi Kevin, I certainly don't mind you posting here, but I would like to avoid having threads spiral out of control into flame wars. That tends to suck up a lot of extra time.

I am sympathetic to your position, and I realize that you can also get attacked by zealous supporters of MoI as well. But like I mentioned this is the MoI forum after all so that is not going to be a particularly big surprise.


> I won't post here anymore as clearly from your post other
> points of view are not wanted on this forum.

I welcome other points of view, and we already covered plenty of ground where I agreed with you that MoI was not the right tool for your purpose. I'm not sure how many times you want that to be repeated before you are satisfied.

I mean it is not exactly my favorite thing in the world to spend all my time talking about what MoI does not do well and not mention the things that it does do well... Surely that should be pretty easy to understand.

I don't have any kind of "ban" on critical comments or other points of view, but when things start to repeat without much purpose or spiral out of control into flaming and name calling territory that is also just not my favorite thing to spend time on.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  YANNADA
2484.38 In reply to 2484.35 
>>>I seriously thought Yannada was having me on by suggesting he was going to use MoI to manufacture a real Ferrari from that line drawing he posted. Wouldn't you? Even if you had blueprints from Ferrari you would need a licence from them to build one. Burr of course is the other jokester as he keeps saying he can model that with nurbs but is very careful not to say that he can model that in MoI, which is what the thread is about.

You Make Me Laugh "LOL"

>>>Anyway good luck with MoI. I won't post here anymore as clearly from your post other points of view are not wanted on this forum.
~Kevin~

Kevin that's a bit childish, I think you should stick around and Keep given us your input, just have a laugh mate...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Brian (BWTR)
2484.39 In reply to 2484.38 
The current state of affairs with the dinghy if of interest.

Brian
Image Attachments:
Size: 111.3 KB, Downloaded: 39 times, Dimensions: 1024x640px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  eric (ERICCLOUGH)
2484.40 In reply to 2484.39 
Nice work, Brian ..

It looks like it would be fun to do.

eric
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  JPBWEB
2484.41 
I did not know that it was impossible to model a plane using NURBS, so I did it :)

This B-29 model is still rather Spartan, but I think it looks the part rather OK. The engines are just lumpy placeholders for now. Without them, the mighty bomber would look like a peaceful glider.





  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Brian (BWTR)
2484.42 In reply to 2484.41 
And also

Brian
Image Attachments:
Size: 94.6 KB, Downloaded: 32 times, Dimensions: 1024x640px
Size: 84.8 KB, Downloaded: 39 times, Dimensions: 1024x640px
Size: 106.5 KB, Downloaded: 30 times, Dimensions: 1024x640px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
2484.43 
Ship chandler :)
---
Pilou
Is beautiful that please without concept!
My Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
2484.44 
I think Kevjon pov is really interesting. I'm also 'waiting' some more advanced tool to help the car modeling process, the problem is that I don't have his nurbs experience, so maybe I'm waitibg to much from MoI in that area.

I've tried to find some tutorials about cars, and so far, the best one I get it's the Sedan tutorial for Rhino. I've follow many other ones, but didn't like the approach. Most of them are using a 'push control points' method, and that's to much inacurate for me, and remind me poly (sds) modeling. (I mean if it's about pushing points, I prefer poly toolset)

But for the moment I can't go really far with this sedan tutorial, because of the missing tools like :

- Continuity option for the network and sweep command
- Fairing ? (I have to admit I don't really understand this part :P)
- Curves and surfaces rebuild/simplification
- Patch surface

Well that's all for the moment as far as I can see. I still don't know if with this options or tools I will succefully build it ...

Kevjon is the exact opposite of me, I have 10 years of xp in poly/sds modeling, and I'm really bored with the workflow. Nurbs are so much funny, and if you put some time the result is way better. I can recognize a poly sds car in few second, just by looking to the reflection. Of course there are exception, some people can produce top surfaces with polys, but believe me, it takes lots of time too, more than you imagine.

But maybe I'm wrong too ... for the moment my nurbs xp will grow with MoI, in 2 or 3 years I will have a better view of the whole thing :)

EDITED: 22 Mar 2009 by PAQ

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
2484.45 In reply to 2484.44 
< for the moment my nurbs xp will grow with MoI
born of 2 twin monsters :D
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  YANNADA
2484.46 In reply to 2484.44 
PaQ take a look @ http://aliasdesign.autodesk.com/ (some of the techniques can not be applied to MoI @ but never the less their tutorials are priceless). Also google "class a surfacing" that will do the trick...

EDITED: 23 Mar 2009 by YANNADA

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
2484.47 
< Sedan tutorial for Rhino
Address link?
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  PaQ
2484.48 In reply to 2484.47 
Hi Yannada, thanks for the links, I have tried alias studio before buying MoI in fact.
I was impressed by this work:

http://forum.hardware.fr/hfr/Graphisme/Infographie-3D/solstice-pontiac-classe-sujet_28322_1.htm
(in french, but the images speak alone)

Sure many techniques are possible to translate to moi, except all the curvature continuity related stuffs :S

@Pilou

You can find the sedan tutorials on rhinotv
http://www.rhino3d.tv/english/info/

If you don't want to register, I can send you the .rar file (+- 20 meg)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  rayman
2484.49 
I dont think that you cant model cars in Moi 3d ... its just a question of learning how to
do that.....I´m trying it out now all the time and found this tutorial video very interesting
Its for Solid Thinking but theres not very many functions that you dont have in Moi3d
http://www.youtube.com/watch?v=hkrZdneJDz4
i´m also building a b29 right now the Enola Gay.i finished the body and I ran a test on adding the wings
Heres a car that i made yesterday in Moi3d from my imagination
Peter





EDITED: 23 Mar 2009 by RAYMAN


  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Brian (BWTR)
2484.50 In reply to 2484.49 
More "Chanderilry" for Pilou!

Brian
Image Attachments:
Size: 123.6 KB, Downloaded: 29 times, Dimensions: 1024x640px
Size: 149.4 KB, Downloaded: 10 times, Dimensions: 1024x640px
Size: 137.7 KB, Downloaded: 25 times, Dimensions: 1024x640px
Size: 94.9 KB, Downloaded: 27 times, Dimensions: 1024x640px
Size: 147.3 KB, Downloaded: 15 times, Dimensions: 1024x640px
Size: 142.7 KB, Downloaded: 14 times, Dimensions: 1024x640px
Size: 138.6 KB, Downloaded: 16 times, Dimensions: 1024x640px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages:  1-14  15-34  35-50