Vanishing pattern

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 From:  Tom (TOMKIMBROUGH)
2472.1 
Hi Michael,
I am having a problem with parts of the model vanishing when I start turning it, and the pieces vanish from the model completly. I am running the following,
AMD Athlon 64x2 Dual Core 6000
3.6 GB Ram
ATI Radeon HD 4800
The size of the file is about 4 MB
Hopefully I am supplying the right info for you
Thanks
Tom



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 From:  Michael Gibson
2472.2 In reply to 2472.1 
Hi Tom, I notice from your screenshots that the xyz control has some large coordinate values in it, are your objects of a very large size numerically, like for example something like 1000000000 units across?

That will generally cause a lot of problems with various things, including the display but also since many operations are carried out to a precision level of 0.001 units, there will generally also be difficulties with things like intersection curves with booleans getting calculated to too accurate of a level in comparison with the object's size so having too many control points in the intersection curves and taking a long time to calculate.

It's generally better if you can keep your objects to be more in the range of 3000 units or smaller to keep things working more smoothly.

Also it looks like you may have something like a big outer ring around a cluster of much smaller objects in the center of it? That kind of huge difference in scales between different objects can cause display problems because video cards only have limited precision to calculate depth values that they use for determining which things are hidden. When you've got a really big object around the outside, it sets up a big range for depth values, and then the small objects don't have enough precision in the depth range to have them differentiated between one another. That's a general problem with video cards that is hard to avoid.

Basically this kind of large scale + widely varying scale between different objects just does not work very well with various parts of the technology that MoI is dependent on...

For the display part if you hide the big outer ring objects, then that should probably get your inside ones displaying better since you won't have the big outer bounding box incorporated into that display.

- Michael

EDITED: 10 Mar 2009 by MICHAEL GIBSON

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 From:  Tom (TOMKIMBROUGH)
2472.3 In reply to 2472.2 
Hi Michael,
I highlighted the item so you could see the size better 15mmx20mmx2.6mm, it is a model for a top to a ladies ring and the mm size is not much bigger than any other design I have done. I did lower my grid size form 150 10 50 grid, not sure if that will make any difference. The object count was 210 pieces. This model would be fine till I rotated it and the pieces would dissappear and if I closed out the program and reloaded they were still missing. The high numbers only appear in that Bottom/Top box, and are in 2 to 3 digits in the other 3 boxes, hopefully this will answer any question about sizes.
Thanks
Tom





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 From:  Michael Gibson
2472.4 In reply to 2472.3 
Hi Tom, I see now - your object is not of a huge size, that part seems fine.

But from your bottom view there it looks like your selected objects are very small on the screen?

Maybe some object has accidentally got moved off way in space or scaled large.

You may want to do a window select of your main objects in the Front view, then do Select/Invert and delete to remove any possibly stray objects that have gone way off in space somewhere.

It will probably be difficult for me to give you much more specific advice without being able to examine the model, can you please post the model file or e-mail it to me at moi@moi3d.com if you want to keep it private?

If I can examine the model it will probably help me to better figure out what is going on there.

- Michael
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 From:  Tom (TOMKIMBROUGH)
2472.5 In reply to 2472.4 
Hi Michael,
Thank you for the reply, I will try what you suggest when I get to work on Wedesday, if that does not work I will post the model for you to look at.
Best regards
Tom
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 From:  Tom (TOMKIMBROUGH)
2472.6 In reply to 2472.5 
Hi Michael,
I got it figured out, the highlighted yellow dot in the middle of "bottom view" was the original model, not sure how the outer lines got so big but I deleted them and the model came back, Thanks for you help.
Best regards
Tom
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