Unexpected result Sweep
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 From:  Michael Gibson
2468.4 In reply to 2468.1 
Hi Paolo, right now sweep in MoI tends to be sensitive to uneven spacing of the rail's control points. The profile's has some control points closer together in that area, that makes the sweep be kind of bunched together in that area as well.

I am planning on fixing this up in v2 when I get a chance to do some work on sweep, I'll use your file as another example of the problem to work on, thanks for posting it!

- Michael
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 From:  David (BLEND3D)
2468.5 In reply to 2468.3 
Hi Paolo,
Sorry I missed the file in your post, I had thought the rails were circles looking at the picture.
- Blend3d
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