How to make an array of holes?
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 From:  nycL45
2434.20 In reply to 2434.19 
Hi Michael,

Scaling up: my metal thickness is 1/32", or 0.031". Are you suggesting I scale up 100 times? If I scale that up 100 times my metal thickness will be 3.125" thick. Am I right on that?

Got you on the "large model mode". I did experience slowdown. Do I change those settngs back prior to exporting?

Leonard
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 From:  Michael Gibson
2434.21 In reply to 2434.20 
Hi Leonard,

> Scaling up: my metal thickness is 1/32", or 0.031". Are you suggesting
> I scale up 100 times? If I scale that up 100 times my metal thickness
> will be 3.125" thick. Am I right on that?

Yup, but the scale up is just a temporary measure to avoid approaching too close to the 0.001 tolerance value for the fillet calculation.

Once the fillet has been calculated on the larger scaled object, you can then scale that filleted version back down to its original size again.


> Do I change those settngs back prior to exporting?

Nope, that is not necessary - those settings only have an effect on the display of the model in the viewport during normal modeling.

When you export that calculates a separate mesh from that, which is instead controlled by the "Meshing options" dialog that is displayed during the export. The export mesher does quite a bit more work to try and avoid making an unnecessarily dense mesh.

If you switch back at some point later on to working on a more simple model instead of a denser one, then you may want to switch the settings back at that point in time to get the smoother display which looks nicer on the screen.

- Michael
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 From:  nycL45
2434.22 In reply to 2434.21 
That all sounds great, Michael.

Moi3D is not only a great and fun modeling app but it is a stimulating lateral thinking exercise, too.

Thanks,

Leonard
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 From:  Michael Gibson
2434.23 In reply to 2434.22 
Hi Leonard, I have tuned Fillet up now for the next v2 beta, so that it can handle smaller radius values better.

When the radius gets small enough to approach fitting tolerance, it will now automatically adjust the tolerance to be tighter relative to the radius, so fillets with small values (for example 0.005, 0.001, etc...) will work better in the next beta without needing the "scale objects up" manual workaround anymore.

But putting in a whole lot of little tiny fillets will still increase the model complexity (in file size and memory consumption) by quite a lot though, so that is still something to take into account.

If the fillet is going to be very very small on the screen on the final renders, you might want to put a chamfer in there instead of a fillet - it will look about the same if it is really tiny in the render but will have quite a bit less increase in complexity and in final polygon count too.

- Michael
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 From:  nycL45
2434.24 In reply to 2434.23 
Hi Michael,

Thanks for the news. App updates in real time - new to me. :)

I agree with chamfer ILO fillets or no treatment. With no budget or schedule, it is for when it does matter. The app lures one to questionable and undisciplined behavior. (Fault transfer. ;) )

Thanks for the good works,

Leonard
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