Best way to fill in the holes?
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 From:  Michael Gibson
2347.32 In reply to 2347.31 
Hi Jonah,

> but I once downloaded IE8 beta and now I can't use
> MoI for the last few months.

I tweaked v2 a couple of betas ago so that it will avoid the problem area in the IE8 beta, so the current v2 beta should work for you now.

For v1 I'm waiting to see if they will fix the problem first, if they don't then I will put out a patch for it.

- Michael
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 From:  jbshorty
2347.33 In reply to 2347.32 
Thanks! I had no idea that V2 would be OK... :)

jonah
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 From:  BurrMan
2347.34 In reply to 2347.23 
>>>It's not so hard - but very time consuming. You tweak and render and tweak and render and....yes, more tweak and render. But I find it very satisfying to see the end result.


Thanks Ash!

This has been probably the biggest part of the problem for me. Very old computer= anything from the default settings would crush the times. Adding GI would cause a Give up" on my part. No room to experiment!

I have a new computer that should help avoid this and I can finally learn! Just have to get the time to set it up.

Burr
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 From:  Brian (BWTR)
2347.35 In reply to 2347.34 
I think there are some problems with exporting a single plain Cube from MoI.
In Carrara, for it, using Vertex shading domains seems the quickest..
Quite odd! (Will study some more)

However, I am reading that Modo is only importing anything as a solid---- not in parts--from MoI?
In Carrara, all the file type imports seem to arrive in parts. Especially the LWO file type which Modo should accept ok.

With OBJ file, this little dropdown in Carrara has to be selected as shown to get the parts separated. I would be surprised if Modo did not have similar.

Note. I just don't use UVs.

Brian
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 From:  Brian (BWTR)
2347.36 In reply to 2347.35 
There is no doubt that learning never ends!

Anyway, in short, in Carrara--the Parametric/Flat Mapping road seems fine for , shall we call them, Primitive objects.

Brian
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 From:  -ash-
2347.37 In reply to 2347.36 
>> However, I am reading that Modo is only importing anything as a solid---- not in parts--from MoI?

Brian,

No, modo sees all the parts no problem. I was deliberately making a single part in MoI just to keep the number of separate objects down.

Regards
Tony

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 From:  Brian (BWTR)
2347.38 In reply to 2347.37 
Thanks Tony, ----I was unbelieving!

It's long hard slog to group the parts into the various separate shading groups on a big, complex, modelling file from MoI

Brian
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