V2 beta Jan-19-2009 available now
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 From:  Michael Gibson
2333.61 In reply to 2333.59 
Hi PaQ,

> On xp64, with 8 gig's, MoI stop meshing when reaching 3.3 ~ 3.4 mega

Yeah that is not unusual because the full address space to a program is not completely empty, other stuff such as the program code itself is in that same area.

Also the available address space can get diced up into sort of "fragments" where there isn't a big single block of address space available for something that needs a big single chunk.

Similarly if you have it at the default 32-bit 2Gb/2Gb split you will tend to actually max out more around 1.6 Gb of actual use.

- Michael
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 From:  BurrMan
2333.62 In reply to 2333.58 
Brian,
I'd like to insert here.

Michaels last program "RHINO" has thousands of plugins written for it. It also allows scripting which has "hundreds of thousands" of scripts written for it.

These are applications that allow the user and other "developers" to customize things, sometimes for a "onetime thing only".

The software has A "Base" documentation, but if you want to delv into the realm of developer, it is unrealistic for the software company to try and control this.

As a beta tester, you'll see things fly by that arent documented yet (possibly ever). Something written only for "JIM" who need a light to come from a specific "Angle".

This isnt functionality of the software. Only the ability of it to be scripted.

Everything that is part of the "custom scripts" library that you use can be done with a simple default install of MoI! The scripts are just different way's it can be done (An infinate amount).

Are you going to add "Llama Mode" as a shortcut key??? I have! When my brain locks up and the juices stop flowing, I click Llama mode, LMAO, then contiue on to produce. Others may have no need for "Llama Mode".
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 From:  Brian (BWTR)
2333.63 In reply to 2333.61 
Michael

Sorry, you are missinterpreting my intents--I was hoping that last post would have helped make that clear.

I just add ideas into the pot.

I have so many,about ANYTHING,------ most will never be realised in my life time, or my grandchildrens.

Have you told Mr Obama that I am available for consultations?

Brian


.
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 From:  BurrMan
2333.64 In reply to 2333.63 
Quote: "Have you told Mr Obama that I am available for consultations?"

I tried to get through to his office but he was unavailable. He was busy documenting what he saw going on outside the whitehouse window!

6.00 am - dog barked.
7.26 am - michelle needed sugar handed to her for her coffee.
8.00 am - man on lawn whomb I dont know yet.
9.00 am - ignored call from some guy named Burr!
10.00 am - back to looking out the window.
11.00 am - ????
:)
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 From:  Brian (BWTR)
2333.65 In reply to 2333.63 
Burr

Ahhhh!

There are different levels of brain weight users of MoI?
(And I will never sink a ship!)

Brian
Image Attachments:
Size: 4.4 KB, Downloaded: 23 times, Dimensions: 133x63px
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 From:  Michael Gibson
2333.66 In reply to 2333.65 
Hi Brian, well it seems like we've been through the same discussion on shortcut keys and scripting several times before, so I wanted to give you a very clear and thorough answer about what to expect in this area.

This situation will probably not be changing anytime soon, so if/when this comes up again I'll just refer back to that answer and we won't need to have a long drawn out discussion on it anymore.

Thanks,
- Michael
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 From:  Frenchy Pilou (PILOU)
2333.67 
there is somewhere a "big file" (10 megas) for make some test of speedy race?
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 From:  BurrMan
2333.68 In reply to 2333.67 
Hi Pilou,
You could just use this one:
http://moi3d.com/forum/index.php?webtag=MOI&msg=2333.4

And make 3 or 4 copies of it in the same file. (Use Ctrl+Drag)
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 From:  Brian (BWTR)
2333.69 In reply to 2333.68 
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 From:  BurrMan
2333.70 In reply to 2333.69 
A perfect description of what Michael does with his design and intent of MoI!!!!

Doesnt try to be like "all the other Apps"! Creates a whole new animal, better than the others!
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 From:  Brian (BWTR)
2333.71 In reply to 2333.70 
Agree!

And, not, also, my posts, perhaps, as well, relating to, ditto, in the fullnes of time, getting roundtuit, etc!!!

----having some mental (?!!) gymnastics?

Brian

Hey--it's all fun
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 From:  BurrMan
2333.72 In reply to 2333.71 
I suppose it's like the "CARRARA" app that allows a user to define new "Shaders" and "Materials" and then in the Carrara Beta Forum somone keeps asking the developer..."I saw you make this great Grey Brick Material that this guy needed for his wall model"..."Why do I need to be bothered with all this refraction, bumpmap, halo mumbo jumbo? Cant you just call it Grey Bricks and put it all on a menu? I mean, we're not all rocket scientists, so having to know all these settings to make a material seems odd to a normal user. Sure I see 3rd party developers making all kinds of materials, shaders and objects but how can I keep track of all these things? Cant you just INCLUDE them all in the application and let me decide which ones I want to use?

Back Handspring!
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 From:  Frenchy Pilou (PILOU)
2333.73 
@Burr : Thx for the address of the test Robot
My result with a very old computer (6 years old)without multi core :)
Ati radeon 9200 (128 ram video) XP Amd 2600 1.91 GHZ
V1 = 35 seconds
v2 = 6 seconds
Not so bad ;) But I have something running in background so more results soon!

If I * 10 the robot moving in V1 is very hard
In V2 that works fine (thx Proxy)

EDITED: 22 Jan 2009 by PILOU

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 From:  Michael Gibson
2333.74 In reply to 2333.73 
That's a good timing improvement even on your older computer Pilou!

Yes, many of the optimizations will also help to speed meshing up quite a bit even on a single core CPU, it just gets magnified by a greater factor if you do have multi-core.

- Michael
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 From:  PaQ
2333.75 In reply to 2333.74 
Hi Michael,

just a little detail, but the first time you export a mesh I notice that divide larger than type is empty (when it's supposed
to be on 'curve' by default.

EDITED: 3 Dec 2015 by PAQ

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 From:  BurrMan
2333.76 In reply to 2333.75 
I think because thats now a MoI ini setting available to be set at what you like.

http://moi3d.com/forum/index.php?webtag=MOI&msg=2333.22

[EDIT]By the way, mine still came up curves! Maybe you added the new switches to your ini without setting it because my ini doesnt have all the new switches in it by default![EDIT]
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 From:  BurrMan
2333.77 In reply to 2333.76 
I take it all back! The second time I went to mesh, mine had disappeared too. And, all the switches are in my ini!

I'm loosing my mind.
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 From:  PaQ
2333.78 In reply to 2333.76 
Hi Burr,

Should be something wrong with my .ini file, maybe because of all the beta installed.
I have delete the .ini file, and now it works as expected.

The old .ini has this value :

Angle=
DivideLargerThan=
DivideLargerThanApplyTo=
AvoidSmallerThan=
AspectRatioLimit=

Never add that myself.
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 From:  PaQ
2333.79 In reply to 2333.77 
mm same here,

after one export, those lines are written in the .ini file :

Angle=
DivideLargerThan=
DivideLargerThanApplyTo=
AvoidSmallerThan=
AspectRatioLimit=


The think is, dispite the fact angle is empty, moi chose 12 as default value.
However DivideLargerThanApplyTo= return an blank value, where I suppose 'curve' should showed by default ...

or something like that, my english is tired :P
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 From:  BurrMan
2333.80 In reply to 2333.79 
DivideLargerThanApplyTo=curved

Is the value to put there. What threw me was the case sensituve switch! In the Ui It's listed as "Curved" and that doesnt work. Checked the meshdialog file and saw it with lower case and it works.
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