MoIV2 Beta Nov-21-2008 Questions
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 From:  Anis
2168.1 
Hi Michael....

I got different object size info, look at gif file below :


Is this normal ?

EDITED: 19 Jun 2010 by ANIS

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 From:  Michael Gibson
2168.2 In reply to 2168.1 
Hi Anis - yes currently that is normal.

A rectangle is not currently handled as a special case, the size reported in that area will be the size of the x,y,z bounding box around the rectangle, not the size of the rectangle in its own plane.

If the bounding box has 0 for the z value, it will be left off, just to make a little cleaner readout for shapes drawn only in the x/y plane.

- Michael
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 From:  Anis
2168.3 In reply to 2168.2 
Got it ... ;)
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 From:  Michael Gibson
2168.4 In reply to 2168.3 
Do you think it would be better for a rectangle to show its width and height in its own plane?

I was kind of a bit worried about a readout like that being kind of easy to confuse with the general bounding box size display.

Currently the ones that have special cases look enough different from a bounding box that I wasn't very worried about them, like a line has just one value of Length: and currently everything else other than that starts with a Radius: value which doesn't look like a bounding box size.

But if I put something width: height: in there, that would possibly be easy to confuse with the xsize x ysize x zsize bounding box size display.

- Michael
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 From:  Anis
2168.5 In reply to 2168.4 
Hi Michael....

>Do you think it would be better for a rectangle to show its width and height in its own plane?
I think yes, so rectangle will have special window.

Take a look this picture :


Make editing confuse ( for me... )

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 From:  Michael Gibson
2168.6 In reply to 2168.5 
Hi Anis - one thing you can do is to set the construction plane to be aligned with the rectangle.

The bounding information that is shown is actually the bounds in the current construction plane.

If the construction plane is aligned with your shape, you should then get the kind of readout that you were expecting I think.


If I do something special for a rectangle, it could have some various strange consequences, like what if you fillet the corners of the rectangle, it is no longer just a simple rectangle, so would it shift to have general bounding size at that point instead of "special rectangle" size? That would sort of make it look as if the object suddenly shifted in size after you did the fillet.

I guess this could work sort of more like you expect if I made you do some extra steps to declare a 2D sketch plane that was associated with each object before you drew it. But I have tried to avoid doing that in MoI because it makes you do extra setup steps and can prevent you from just freely drawing shapes.

Maybe I can do something in the future to improve this by doing some more stuff to try and implicitly capture and maintain the 2D frame that was used to draw an object initially, and then give back bounds for one selected object by using that frame.

- Michael
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 From:  DannyT (DANTAS)
2168.7 In reply to 2168.6 
Hi Michael,

I understand where Anis is coming from and then I understand where you're coming from.

> - one thing you can do is to set the construction plane to be aligned with the rectangle.
That's ok, but it would be nicer if we could save the construction plane position, Oh! have I mentioned this before ;)

---------
~Danny~
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 From:  marcorhino
2168.8 
Hi, Michael

Color object and style ????
and other feature ????

Thanks
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 From:  Lewis (LEWIS_WADSWORTH)
2168.9 In reply to 2168.7 
Hi Michael. I'm enjoying this program. But I would also like to see the ability to set new construction planes and save them, rather the way one can do it with Rhino or even with the axes/Scenes in SketchUp. I've had the idea since my first modeler (FormZ, in the late 90's) that the capacity to move construction planes, along with a true unit system and flexible snap concept (both of which MOI already has), are the essential characteristics that set apart a modeling program suitable for architectural design from more general 3D applications that aren't necessarily good for that purpose.

--Lewis
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 From:  Frenchy Pilou (PILOU)
2168.10 
Trivial question :)
When I name
Sphere = ob1
Cube = ob2
Selection ob1 + ob2 and name it = ob3

Now when I select the Sphere only, Sphere's name is ob3, Cube's name only selected is ob3
How clear the group selection? (ungroup)

And seems the Undo to the start keeps the all group name ob3!

if I select all so ob3, when I clear the the name ob3
Sphere and cube become Unnamed !!! seems must be ob1 and ob2 ;)

PS there is not yet a list ?...(arborescence)...

EDITED: 22 Nov 2008 by PILOU

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 From:  BurrMan
2168.11 In reply to 2168.6 
Just so I'm clear. I'm not sure which number is the "actual" size. So if I were to create a 1 inch square to machine, Would it be the new "size" option or the "custom distance tool".

I guess I just dont understand when this number can be different and why.

Wont matter for art and fun but when I do cnc stuff I need to make sure I know what I've draw.

Thanks when you can, It's not a pressing issue for me.
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 From:  BurrMan
2168.12 In reply to 2168.10 
>>2168.10
Trivial question :)
When I name
Sphere = ob1
Cube = ob2
Selection ob1 + ob2 and name = ob3

Now when I select the Sphere only, Sphere's name is ob3, Cube's name only selected is ob3
How clear the group selection? (ungroup)
>>


I think this will be more clear when the "scene Browser" comes out and you can see that obj3 is a group of objects.

Not sure about the undo
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 From:  BurrMan
2168.13 In reply to 2168.10 
Seems "Undo" doesnt work on the object properties.

Object name doesnt persist and desist with multiple group namings and changes. more like layers. "Styles" will probably acheive what we want here but of course I'm just chatting and will wait for Michaels response with you!
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 From:  Michael Gibson
2168.14 In reply to 2168.8 
Hi Marco,

> Color object and style ????
> and other feature ????

I'm still working on these, they won't be finished up until the next beta.

Sorry it takes a while to finish things, but it is better in the long run for me to work on these features carefully and thoughtfully so that they end up working well, rather than just slapping things together as quickly as possible.

If I did it as quick as possible you would have something now but it would have a poor UI and it would be buggy and crash a lot, you probably don't want that!

- Michael
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 From:  Frenchy Pilou (PILOU)
2168.15 
Suggestion: when object's name is too long line is cut in 2 parts
Why not make 2 lines : one for the object's name, one for the quality ?
so quality can be writed without abbreviation! 8 Closed curves

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 From:  Lewis (LEWIS_WADSWORTH)
2168.16 In reply to 2168.15 
Michael,

What is the correct script for to put in the command column to create a shortcut for CPlane in the new 11-21 beta? The word "CPlane" itself raises an error.

Thanks!

--Lewis
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 From:  Michael Gibson
2168.17 In reply to 2168.16 
Hi Lewis - yeah cplane is slightly different than a regular command (mostly because you can run it while you are still running inside of another command). To set it up on a keyboard shortcut use this:

script:moi.view.setCPlaneInteractive();


If you want to set up a key for resetting the cplane to world, use this:

script:moi.view.resetCPlane();


It's also possible to set up some shortcuts to switch to a Front or Right CPlane if you want:

Set CPlane to Front plane:
script:moi.view.setCPlane( moi.vectorMath.createFrontFrame() );

Set CPlane to Right plane:
script:moi.view.setCPlane( moi.vectorMath.createRightFrame() );


- Michael
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 From:  Brian (BWTR)
2168.18 In reply to 2168.17 
Michael

Firstly, a great fealing working with the new beta. Things seem to do as expected rather than frequently having to say, damn, I forgot you have to do this the X way!


However, an odidty (not a problem)
When changing the Z dimension on this grouped item, this strange result?


Brian

PS I am regularly running out of uploading space. If the lists of my loads were dated it would be much easier to make quick deletions that would, in this instance, enabled the loading of the 3dm file.

EDITED: 31 Dec 2008 by BWTR

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 From:  Michael Gibson
2168.19 In reply to 2168.18 
Hi Brian, I'm glad the new beta is working for you!

It has several of the problems that you reported fixed - that shape you had that would not window select should now work fine, and that problem with trying to draw a planar curve over top of a sphere should now be solved as well.

> However, an odidty (not a problem)
> When changing the Z dimension on this grouped item, this strange result?

It looks like it was probably 2 separate objects, and only one of them was selected?

When you change the size, it only makes a change on the selected objects. If something was not selected, it won't change.

If it is a different problem than that, could you please post a .3dm model file of the shape so I can check it out and see if it is a bug that should be fixed? You can also e-mail a file to me directly at moi@moi3d.com instead of posting it.


> If the lists of my loads were dated it would be much easier to
> make quick deletions that would, in this instance, enabled the
> loading of the 3dm file.

Yeah, that would be better definitely.

Unfortunately there is not currently any option in the forum software to do that, I would have to quit writing MoI code for a while and work on some forum code instead to make that happen.

- Michael
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 From:  Brian (BWTR)
2168.20 In reply to 2168.19 
Thanks Michael.

I though I had all the items selected!
Have made space for this download.
Brian

EDITED: 27 Dec 2008 by BWTR

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