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 From:  Brian (BWTR)
2133.11 In reply to 2133.10 
Michael/Petr

"The main thing is if you want to use the Twist:Flat option for sweep, you've got to get your path oriented along the world Z axis direction."(Michaels earlier post)

Is this documented anywhere?
Should it be in hidden secrets or something?

Brian

ps OK I found it on page 45 of the Help. However, for me, I think the help is a little ambiguous maybe and Michaels sentence above may be better.

But remembering is another matter.

Could the Flat (on the options list) have a little Z and up pointing arrow alongside it perhaps?

Brian

EDITED: 4 Nov 2008 by BWTR

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 From:  Michael Gibson
2133.12 In reply to 2133.11 
Hi Brian,

> Could the Flat (on the options list) have a little Z and up
> pointing arrow alongside it perhaps?

Rather than doing that, I think when I have a chance to work on it I will be switching things around so that you will have some different options for which direction is considered the "flat" direction instead of it being fixed to world Z.

Maybe I will also be able to have an "auto" direction mode that will align the direction automatically for helix curves.

- Michael
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