Here is image for MoI Exercise #4 --> Colander, this image come from previous exercise.
Post your result and we will see the best method to build the 3D model in MoI.
This approach is a bit more mechanical. I have divided the object up into different parts for modeling. The hardest part I think is the rim which is made up of some complex curves.
I made profile curves fro the bowl edges and swept them round a quartered circle. I don't know if it can be made to produce a copy of the colander but its very quick.