waspbot 2008
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 From:  PaQ
2060.21 In reply to 2060.20 
Really cool project !!!
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 From:  max3d (DAVEDAVIDSON)
2060.22 In reply to 2060.21 
thanks guys
s5 omg no im thinking metal/alloy wings :/
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 From:  max3d (DAVEDAVIDSON)
2060.23 In reply to 2060.22 
import test into c4d
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 From:  max3d (DAVEDAVIDSON)
2060.24 In reply to 2060.1 
two cooling vents added
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 From:  max3d (DAVEDAVIDSON)
2060.25 In reply to 2060.1 
texturing (c4d)
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 From:  Frenchy Pilou (PILOU)
2060.26 In reply to 2060.25 
Cuty!
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Brian (BWTR)
2060.27 In reply to 2060.26 
Well done mate!

Brian
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 From:  max3d (DAVEDAVIDSON)
2060.28 In reply to 2060.1 
thanks mate. here are some more shots
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 From:  DannyT (DANTAS)
2060.29 In reply to 2060.28 
They look cool Dave, are they European :)

---------
~Danny~
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 From:  Frenchy Pilou (PILOU)
2060.30 
If it was bee: can they make honey? :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  max3d (DAVEDAVIDSON)
2060.31 In reply to 2060.30 
they are "sony waspbots" and they dont make honey they just well do nothing really :(
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 From:  WillBellJr
2060.32 
A Stingingly Sweet model - PROPS!

-Will
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 From:  max3d (DAVEDAVIDSON)
2060.33 In reply to 2060.32 
thanks ive just done a "glamor" shot of the wasp and im calling it done for now. until i find the antbot model i made then who knows more might follow. i have plans to model more robo insects. i must say that this being my first moi model im really happy with how moi performs. i am pretty sure that once i get into it more deeply it will fit right into my pipeline. please i bought it now.

P.S i hope you dont mind me submitting it to the gallery, it being my first moi model and all. if there is issues please remove it
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 From:  Michael Gibson
2060.34 In reply to 2060.33 
Hi Dave, it looks great in the Gallery, thank you very much for posting it there!

It has been cool to see it evolve and get completed!

One thing that would be interesting would be to see a shot of the wireframe inside of C4D to see what that looks like.

I'm glad that MoI worked well for you on this project, it was a good fit for MoI.

I think you've already got this figured out, but MoI can be a nice companion for C4D since it has a much different way of working. You'd basically want to use MoI for things that are more mechanical or industrial in nature, things that may have a lot of holes, booleans, things like that will happen quickly in MoI. Things that are more fully "organic" like faces, creatures, stuff like that will happen more easily with polygon tools and not with MoI.

- Michael
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 From:  max3d (DAVEDAVIDSON)
2060.35 In reply to 2060.34 
yes im glad i like it too. i am used to using cobalt for just the reasons you stated ie non organic stuff which to be honest is 99% of the stuff i do. one reason i bought moi was for its file importing and exporting and the cleanness of the exported models. so the modeling is a bonus :)
anyway i am please with how the waspbot turned out and pleased you also like it. here is a screen shot of it in c4d
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 From:  steve (STEEVE)
2060.36 In reply to 2060.35 
Apart from the modeling, this thread is really great... reads like a thriller tutorial: the concept, the suspense, the development and the final resolution. A link should definitely be posted under Tutorials.
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 From:  max3d (DAVEDAVIDSON)
2060.37 In reply to 2060.36 
thanks for the kind words steve
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 From:  max3d (DAVEDAVIDSON)
2060.38 In reply to 2060.20 
i know its not moi now but i thought i would show you all a render of them both together
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 From:  Michael Gibson
2060.39 In reply to 2060.38 
Your bug bot collection is off to a great start!

- Michael
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 From:  steve (STEEVE)
2060.40 In reply to 2060.38 
C'mon Dave, this opens up a whole new project for you now...animated insectbots:)
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