New ngon beta available now.
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 From:  Thor (MCHANNEMANN)
202.7 
Hi Michael,

have a very funny issue exporting this obj

as you can see when you load the 3dm file in moi it shouldn't look like this at all...
I fear that the vertex enummeration may be the source of this evil
It happens in Carrara 5 Pro and in Kerkythea, blender and Silo 2 Beta somehow gets along with it and fixes the issue while loading,

best regards,

Thor

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 From:  Michael Gibson
202.8 In reply to 202.7 
Hi Thor, I took a close look at this polygon output, and I could not find any problems with it, as best as I can tell the polygon output is properly formed.

Unfortunately, it is not really an easy task to code a properly working n-sided polygon triangulator. It is very easy for programs to have bugs in this area, where triangles "leak" outside the boundaries.

I'm pretty certain that is what you have run into here - Carrara and Kerkythea seem to have some bugs in their handling of complex n-sided polygons, while Blender and Silo are stronger in this area and process it correctly.

This is actually a rather common problem. This is the reason why MoI has a setting so you can output to "quads and triangles" or "triangles only" instead of ngons. If your target program does not handle complex many-sided polygons well, then you can have MoI break it up into quads and triangles which will then work properly with the target program.

If you like, you may want to send that .obj file to the authors of Carrara and Kerkythea as a bug report.

- Michael
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 From:  Thor (MCHANNEMANN)
202.9 
Thnx a mil Michael,

no prob at all,
just wanted to get you up to the max with your lovely MOI,
I will do forward it to the relevant guys and see what happens,

Best regards,

Thor
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 From:  Shonner
202.10 In reply to 202.7 
Carrara Pro 5 works fine with n-gons as long as n is not greater than 9. Then problems happen.

-Shonner
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 From:  Michael Gibson
202.11 In reply to 202.10 
In this case n = 79.

- Michael
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 From:  Thor (MCHANNEMANN)
202.12 
Hi Michael,

just one question, would it be possible to have some kind of autosave before operations like bool rail ect it sometimes happen that MOI crashes away and my work is gone.. I know I'm a lazy buzz and forgett to save regulary...

THor ;-)
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 From:  Michael Gibson
202.13 In reply to 202.12 
Hi Thor, yes this should be possible. I have been meaning to add in an "emergency save" type feature where it would automatically save the current model if there was a crash.

I won't be able to get it in for the next beta, I'm still focused on finishing the new meshing stuff for that, but I will try to get it into the next one after that.

- Michael
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 From:  Thor (MCHANNEMANN)
202.14 
Thnx a mil Michael, it will make my day :-D
Thor
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 From:  Schbeurd
202.15 In reply to 202.1 
>> It would also be great to just see any screenshots of nice mesh output as well, show off those wireframes!

Here we go... ;-)



Cya !
Attachments:

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 From:  Michael Gibson
202.16 In reply to 202.15 
> Here we go... ;-)

Looking nice! Very tidy.

I haven't really heard much from people about the ngon export yet, does it seem to be working well so far?

- Michael
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 From:  Schbeurd
202.17 In reply to 202.16 
>>I haven't really heard much from people about the ngon export yet, does it seem to be working well so far?

Hi Michael,

I did not experiment a lost since the latest release...
Seems that I still have problems with Modo import. Same problems that were already reported (flipped polys...) I'll send you examples if I have some...
Hexagon reads your files without problems.
Just testing with Vue Infinite also. Imports very nicely (but it seems that internally, Vue triangulates the mesh...)

Have a nice week-end !
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 From:  Anatom
202.18 
A am so much thankful to the author Michael Gibson for this immensely beautiful 3D software!
There is some special simpliciy, which makes me feel happy.
Other software seem to be full of details, complicating each step, whereas here, in Moi, all affects my expectations the way I have been dreaming...

Thanks, guys, also for introducing new shortcuts. I can now adopt the program to my desires still father.

Warmly,
Anatom
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 From:  Michael Gibson
202.19 In reply to 202.18 
Thank you Anatom!

- Michael
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