hello kitty gives me headaches

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 From:  MichaelW
1891.1 
Hi,

first I want thank Michael for this greate piece of software. While I´m still scratching on the surface the results are already very impressive.

Currentyl I am trying to model a Hello Kitty figure (yeah i know ... it´s for my girlfriend ... she is addicted to this stuff:). I have no problems with the head an the arms but the body/leg part gives me headaches. I tried different approaches and searched the forum for similar problems with no success. Does anybody has an idea how to get this smooth transition between the legs and the belly while keeping the "hard edge" between the legs?



Thank You
Michael
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 From:  Michael Gibson
1891.2 In reply to 1891.1 
Hi Michael,

> Does anybody has an idea how to get this smooth transition
> between the legs and the belly while keeping the "hard edge"
> between the legs?

I think what you want there is to apply a fillet for the upper belly part, but no fillet between the 2 legs.

Something like this:

Started by drawing a profile curve:



Then select it and run Construct / Revolve to build one leg piece:



Select that leg and run Transform/Mirror to duplicate it on the other side, then select both legs and run Construct / Boolean / Union to fuse them together.

Then I drew another similar but larger profile above:



Revolve that one, Mirror it, then make another larger version in the middle:



Now boolean union those upper 3 pieces together - this will create edges where the pieces intersect each other, you can see the black edges appear here:



Now select that piece and run Construct / Fillet to round off those edges:



So I think the thing you're looking for is just a boolean union with no filleting for the lower leg portion, but then boolean union plus filleting for the upper part.

Hope this helps!

- Michael

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 From:  Anis
1891.3 In reply to 1891.2 
Hi MichaelW...


Looking forward the final MoI Model.
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 From:  MichaelW
1891.4 
Thanks for your fast reply.

I will try this out and hope to show you some results soon.

Michael
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