Hi Michael,
Thanks for the explanation, I understand now and the logic behind it.
> I would like to make an option for the second style of rotation.
I'll be looking forward to when you implement the second style.
> I didn't want to do that by default for MoI though since it doesn't
> really map to a very natural type of movement like the first one does.
I wouldn't say the second style is unnatural though, because it is a natural way of working as a craftsman, like a jeweler or a furniture maker, where you are working with the object with your hands and rotating it around its local axis. If I was working on a ring, I wouldn't walk around it to work on the other side, I would just turn it over.
The style you have in MoI is more suited to an architectural environment and I agree it is a more natural movement in that type of modeling.
Thanks again
~Danny~ |