Split in exactly half
All  1-3  4-8

Previous
Next
 From:  Michael Gibson
1856.4 In reply to 1856.1 
Hi Burr, I have attached a tuned up version here as redo2.zip .

I think it was the one curve piece for the donut part sticking down a bit too much which kind of instigated the misalignment. It seemed to be sticking down further more on one end than the other.

To tune it up, I turned on control points and used Transform/Align to make sure all the bottom points were all lined up on that base axis line.

Then I built the longer sweep part, and the donut sweep part, then selected them both and used Edit/Trim to cut them with each other. Then Edit/Join to glue them together.

That results in the surface in the file there which I slid a bit over to the side from the curve framework.

This piece now has a planar opening on the bottom, so you can turn it into a solid by selecting it and then running Construct/Planar - that will seal off the open bottom and you will have your half-solid piece already there without actually doing any boolean.

Then if you want to make a matching bottom solid half, you can use Mirror on that and you will have your bottom solid piece.

I hope this helps, and please let me know if you need any more info on the above steps, and thanks to Danny for zeroing on the problem!

- Michael
Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  BurrMan
1856.5 In reply to 1856.4 
Thanks guys,

I didnt think to look at my original curves. I thought the messed up stuff was coming from the booleans,joins,trims,booleans. I suppose I have to lean that nurbs ARE exact. Also Am learning to expect what SHOULD work and if it doesnt, ZOOM ZOOM ZOOM!

I appreciate the time,

Burr
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  BurrMan
1856.6 In reply to 1856.5 
One last question Michael,

>Then I built the longer sweep part, and the donut sweep part, then selected them both and used Edit/Trim to cut them with each other. Then Edit/Join to glue them together.>

When I try this I have to do:

Select long object, trim with doughnut.

Boolean union.

Join.

I cant get it to become 1 with just trim and join as you described.

Am I missing something here?

Thanks again,
Burr
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
1856.7 In reply to 1856.6 
Hi Burr, for this kind of thing you can do a "mutual trim".

That means to select both objects you want to trim, then run Edit/Trim, and at the prompt where it says to select cutting objects, just push Done (or right-click) instead of picking anything, that signals that each object will trim the other.

Here is a step-by-step which is a bit clearer:

To start with, select both pieces:



Then run Edit/Trim - the following prompt will appear:



But in this case you don't want to select any additional cutting objects, you want each of these pieces to cut the other, so push "Done" or right-click in a viewport to signal a "mutual trim" operation.

Then the next stage of Trim is that it cuts up everything, and you pick which pieces you want to discard or keep, the model will look like this:



In this particular case it happens to be easier to pick the pieces that you want to keep, rather than picking the pieces you want to discard. So to do that, you can switch to Mode: Keep, like this:



Now pick on the pieces you want to keep, the 2 big outer pieces:



Then push "Done" or right-click and the mutual trim will be complete:



Those pieces are now ready to be joined. Then after they are joined there is a planar opening on the bottom which can be sealed by picking the object and running Construct / Planar.

Hope this helps!

- Michael

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  BurrMan
1856.8 In reply to 1856.7 
Thank you Sir!

Detail seems to be a fault of mine. Must...Pay....Attn!

Burr
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-3  4-8