My first MoI

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 From:  Apophis
1821.1 
Hi
I wanna show you my first MoI. I've many fun to learn the basics.
At this model it was very difficult to create a sharp blade.
If anybody have some suggestion then let me now. I've input the scene files.
No limitation...














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 From:  BurrMan
1821.2 In reply to 1821.1 
Hello Apophis,
Your model looks great. I am a novice but here is my attempt at your blade.

I duplicated the edge line and moved it up to create the top edge of sharpened area.

then I attached it to the tip and some point where I want the sharp to stop near handle side.

Then I extruded all the lines except the sharp edge.

This left a "box" for the sharpening.

at the point closest to the handle, there is a small Z level line. I swept this using the 2 curves as rails.

Then I planered the back curves.

This created a nice looking sharp but I cant get it to Boolean to the other to make a solid. Maybe some other input as this is where I always fall apart. I'll also look at it more.

[EDIT] Ok, I got it to Boolean, I wasnt picking my bottom surface. Seems this is a pattern for me to work on! I would also like to work the tip area as this transition is odd.[EDIT]

EDITED: 19 Jun 2012 by BURRMAN

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 From:  BurrMan
1821.3 In reply to 1821.2 
I sharpened up the point with a Boolean line then I Mirrored it and Boolean Union to get a double edge.

Here are some pics of the previous post for a visual understanding.

Duplicate edge


Attach as desired


Extrude all but


Sweep this


With 2 rails


after pointing tip and mirror Boolean (See 3dm file here)

EDITED: 19 Jun 2012 by BURRMAN

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 From:  BurrMan
1821.4 In reply to 1821.3 
I rendered it also!


EDITED: 19 Jun 2012 by BURRMAN

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 From:  Anis
1821.5 In reply to 1821.4 
Nice Burr :)
BTW, what is your major works everyday ?
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 From:  BurrMan
1821.6 In reply to 1821.5 
Hi Anis,
I am a full time Dad! I have a 2.5 year old son and a 15 month old daughter. (hence the less than thorough skim of the help system.)

Before that I worked with computers and Marine Construction.

You can even SEE me here if you want.

http://moi3d.com/forum/index.php?webtag=MOI&msg=1757.1
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 From:  PaQ
1821.7 
Thanks BurrMan for sharing this !
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 From:  Anis
1821.8 In reply to 1821.6 
Hi Burr...

So you are a good father & self employee ( work at home as freelancer or like that )..... :)
Sometime its good for us share with others non technical side.

Regards,
Anis
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 From:  Apophis
1821.9 
Hi BurrMan

Thank you for the precise explanation. Now I can sharpen the blades.
And nice render too with nice textures.
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 From:  BurrMan
1821.10 In reply to 1821.9 
Thanks, it's nice to contribute.

Apophis
I stumbled across this to work specific on this part, though trying to think how Michael would do it I thought he might suggest cutting it with a "swept surface" or a "sheet" if you will. This might be more practical for all and various situations. I'm going to try this also to see if what I'm thinking works.

Talk to you later,
Burr
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 From:  Michael Gibson
1821.11 In reply to 1821.1 
Hi Apophis - very good result! Your render turned out very nice too, great looking metal texturing there.

- Michael
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 From:  Denis (SPACELAND)
1821.12 
How that is really a nice looking knife. Indeed a very good looking texture for the metal.
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