Question on importing
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 From:  jbshorty
1578.11 
Ah, i forgot about that prototype importer. That should be the way to go. But if using the MeshToNurb version, one can always merge all the planar faces by running the command "MergeAllFaces". So i think the end result is the same...

But also it mentions that textures are lost if you import with "TrimmedPlane" option. But dicing up a mesh won't erase the textures. Anyway i guess that's not a problem for Stinkie in this case...

jonah
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 From:  stinkie
1578.12 
Thanks for your thoughts, people!

Seems I need Rhino. As I've just bought Maxwell, that's not an option. lol. What - I got a money tree? ;) I'm gonna keep your suggestions in mind, though.
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 From:  Paolo (PAOLOLOBBIA)
1578.13 
I use 3d_coat for shapes difficult to do in rhino40.
Then import the obj file in rhino.
Apply some meshplanes through the obj obect.
Then Mesh intesect to find the curves i need.
Then loft to reconstruct the shape in nurbs.
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