Hi Brian,
>>>Any comments on the Meshing options settings shown on the jpeg please.
That is a setting that I do use on quite a lot of models, as it gives the output I want in most cases. But, having a look at the model of the boat, certainly the lofts, then I would follow a different path. Let me explain:-
First, the lofts are not very good (those posted with the tutorial), and I can see the intention of the creator of those, using Rhino with "RebuildSrf" which will perform smoothing on the lofted hull. As this option is not available within MoI, and manually rebuilding the lofts could be a pain, I would only make some slight modifications to the lofts, mainly aligning the base control points so I can mirror and join, then loft the hull as one piece, that part of the boat I would output with an high default meshing angle, as example 30 deg. This then outputs the hull with low poly, then importing into a poly program will allow that program more room for better control of a subdivide smoothing surface (and keep the final poly count down to a minimal)
So basically, the hull output (at 30 deg) would look like (this is only the main lofts aligned/joined):-
Then make smoothing in poly program will give good results with minimal added poly
- manz
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