MoI3D is ignoring me....
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 From:  Malc615 (MALC)
1352.4 
I agree guys, I have same problem myself and it does get frustrating at times.

How about putting it on the wish list Michael, just a pop up or message to say "You can't do that, because...", or does that create a lot of work for you.?


Best Wishes.
Malc.
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 From:  Michael Gibson
1352.5 In reply to 1352.1 
Hi Rainer, for version 1.0 the priority was much more on not making those things crash on you! :)

As you can tell I haven't yet figured out a good place to put error type feedback.

I'd like to figure out some area where I can print a few lines of text, for error messages and also for other types of general feedback that might be useful. I have not really figured out how to set that up yet. I was kind of waiting to see if that could be figured out first before doing something different, but yeah probably something simple would be better to do sooner for this.

That pause before "Calculating..." is necessary so that it doesn't flash over there (and shift the UI) too rapidly when simple things are calculating pretty quickly.

So I think your main issue is that due to the pause, you can't tell if a command had an immediate failure, you have to wait for a moment to see if there is no "Calculating..." displayed to determine that.

It seems like one way for me to solve this would be to put a "Calculation failed" message in that same area where the "Calculating..." is displayed. The "failed" message could go up immediately instead of after a pause, and I think that would solve this particular problem.

It's not difficult to do that, but it will take some testing to make sure that some commands don't accidentally pop up a bunch of "failed" messages when you are still in the process of gathering up the inputs into the commands.

I should be able to add that in pretty easily to one of the earlier v2 betas, right now I added it to the wishlist to keep track of it, with a link back to this thread.

- Michael
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 From:  Michael Gibson
1352.6 In reply to 1352.4 
Hi Malc,

> just a pop up or message to say "You can't do that, because...", or
> does that create a lot of work for you.?

This one is actually a lot harder to do than what it seems...

I think this kind of more descriptive message will have to wait until I have figured out the "feedback" type area like I mentioned above.

- Michael
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 From:  Lemo (LEMONNADO)
1352.7 
I think a simple indicator which is usually green or neutral could turn red till the next action from the user is taken. Or a whoopie cushion sound is played 8).

Something like this above... The red MoI would turn normal or green once I would hit the cancel button/esc key. The function is not possible because of the imposssible distance. I leave the sound to the imagination 8).
Cheers
Rainer


PS:A dynamic bevel depending on the tightness of the curve would be REALLY cool!... V3 maybe???
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