As one moves the pointer around, the X & Y displays the current location... but not Z, it reads 0 all the time, even on non-zero locations. In other programs I use (Artcam), I use this Z a LOT to kind of "feel" the height of the surface.
So, I guess what I'm asking is, "Is going to be a future feature?" (or am I doing something wrong with v.Dec 28?)
thanks,
Nick
|