human form?

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 From:  shokan
1203.1 
Has anyone given human figure modeling a go for us to see?
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 From:  Frenchy Pilou (PILOU)
1203.2 In reply to 1203.1 
---
Pilou
Is beautiful that please without concept!
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 From:  Michael Gibson
1203.3 In reply to 1203.1 
Hi shokan, human figures and characters are generally better done with a different style of program than MoI, like a polygon or subdivision surface type modeler.

MoI's strengths are more in industrial type shapes.

Although it is technically possible to do human figures in MoI, I just would not really recommend it - instead use something like Silo, Modo, XSI, Maya, etc...

- Michael
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 From:  shokan
1203.4 
I appreciate the advice.
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 From:  boatstalker
1203.5 In reply to 1203.1 
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