Blender3D and Moi3D

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 From:  motorsep
119.1 
Is there any way to make those great packages to work together?
Blender doesn't have good NURBS system, so I would think a model would have to be converted to mesh in order to bring it to Blender for rendering. Is there such possibility in Moi3D to export/save as .obj or something like that?
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 From:  Michael Gibson
119.2 In reply to 119.1 
> Is there such possibility in Moi3D to export/save as .obj or something like that?

No, not currently. But it is very high on the priority list so it won't be long before this is added. I'm hoping to get it done sometime next week.

Until then you have to use some other software that can read a Rhino .3dm file and convert it - such as Rhino, PolyTrans, Deep Exploration, ...

- Michael
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 From:  motorsep
119.3 In reply to 119.2 
Thanks Michael, I will be waiting impatiently :D
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