I've tried Plasticity and I do not like it's UI. I much prefer MOI3D.
However the one area where Plasticity excels is in tutorials. Plasticity has only been around for a few years yet has many more tutorials then MOI3D, and the user community appears to be vastly superior in numbers than MOI3D, which really confuses and concerns me.
MOI3D has a forum but a good percentage of the posts have very little to do with MOI3D.
I think Michael Gibson does a fantastic job for an one man operation and in the development and maintenance of his product. However it is up to the user community to help promote MOI3D by posting more threads about MOI3D, answering MOI3D questions and posting more tutorials on Youtube. Sorry if I offend anyone, but the present MOI3D tutorials on Youtube are vastly inferior to the polished Plasticity tutorials.
MOI3D needs someone like Vladimir Chopine (GeekatPlay) to publish MOI3D tutorials and get the word out there on what a great app MOI3D is.
I know the developer of Boxcutter and HardOps (Blender Addon) has posted in the past at what a capable app MOI3D is. But now he appears to be on the Plasticity bandwagon due to the fact Plasticity shares many shortcuts with Blender.
Perhaps a script that gave MOI3D some of the more popular shortcuts of Blender would make it appeal with the Blender camp.
Cheers
Kennmo
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