I understood what you were saying, Pilou. :)
I've found myself warming up towards Blender over time, but I've had to try and make the workspace as bright and un-claustrophobic as I can. Like most 3D programs, it's way too dense and mind-bending for any average person to wrap their head around: where very little feels intuitive or natural or even fathomable. I love MoI so much and if there was only a proportional editing element, I would use it exclusively. That being said, Blender is free to download and use so I can't really hate it and its interface too much because, after all, the people that made it have delivered a fine product with little to no financial barriers for the whole world to use.
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