Hi Juniper, a couple of other things that may be useful:
If you make a mistake in selecting, unselecting, or hiding something you can use undo to revert it. Only the most recent action is held in undo for this so do the undo for this before doing any other selection.
Another thing is if you have a pretty complex set of edges you want to hide instead of only hiding them you can assign them a name so you can hide or show them again as a set using the Scene Browser.
So for example here's a script you can set on a shortcut key that will hide the current selection but also set the object names to "Hide edges" so you can manipulate them in the scene browser:
script: /* Hide and assign to name "Hide edges" */ var objs = moi.geometryDatabase.getSelectedObjects(); if ( objs.length > 0 ) { objs.setProperty( 'name', 'Hide edges' ); moi.geometryDatabase.hide(); }
Another thing is if you want to show just one or some of the currently hidden edges instead of all of them, you can do a Ctrl+click on the Edit > Hide button in the side pane to do a "Show subset". That will temporarily show all hidden objects and let you select one or more of them and then when you finish just those selected ones will remain shown.
- Michael
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