Hi Matadem, MoI does not have a general developable surface unwrapper. Check out Rhino for that.
But for the case of a cylinder you can try doing it in MoI using using curve to curve flow.
You will need to create a line that is the same length as the circle circumference. You can do this either by getting the length of the circle using Details... > Curve properties > "Length" and then create a line of that length or also the UnwrapCurve plugin mentioned by Brian above can do it. UnwrapCurve is here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5136.1
Place the line at the bottom point of the circle like this:
Now select the curve you want to flatten. And run Transform > Deform > Flow. When the prompt says "Select base curve or surface", select the circle as the base curve. The next prompt will say "select target curve near matching end". Click on the line.
- Michael
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