Hi Ken,
re:
> No, when I import an image into Blender (or Wings3D) as an image mesh, it comes into Blender
> as a plane mesh with the image applied like a diffuse map.
> <.....>
> After some extruding and loop cutting I have something like this in Blender.
Yes, Blender and Wings3D have this functionality because they are "DCC" (Digital Content Creation) tools.
They work with polygon mesh geometry and their overall focus is on producing rendered images. They don't care very much about making accurate geometry, they just care about how things look.
MOI on the other hand, is a CAD program, not a DCC app.
CAD is much more focused on making accurate geometry and uses a much different system for representing objects.
You can transfer models from a CAD representation into a DCC mesh by dicing up stuff like a CAD sphere surface into a bunch of polygons but it is not easy to go the reverse way and create an accurate CAD type model from already diced up polygons.
That's why the tools are different in MOI and Blender/Wings3D and why you can transfer models in one direction but not the other.
- Michael
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