3D Criss Cross shape

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 From:  gunter511
11618.1 
Hi All,

This is the shape I'm trying to achieve:



I did a trace of the 2 sections separately and am now trying to figure out how to make them in 3D. I tried 'ribs' along the length but am not sure if this is the best way forward.



Also, I'd like the pointed ends to bend down a little.

Please could someone suggest the best way forward?

Many thanks,
Gunter

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 From:  Phiro
11618.2 
HI,

You want to blend points, so you have to use blend.

The easiest way is to extrude your curves and blend using the vertical pieces.

You do it side by side and finish with blended edge and the point vertical side.





Step by step from left to right.







Next you could delete the extruded part.


The file of the sample by blending

EDITED: 8 Jan by PHIRO

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 From:  Barry-H
11618.3 In reply to 11618.1 
Hi Gunter,
if you divide your curves in two then extrude your curves you can then blend the pairs of edges.
Then planar to make solid.
Boolean and fillet as required.
If you require more control of sections Phiro's method maybe the way to go.
Cheers
Barry



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 From:  gunter511
11618.4 In reply to 11618.2 
Phiro, Thank you so much, this actually works well!

The only addition is that I need the pointed ends to bend downwards in the z axis. Would you be able to explain how I can do that please?

Many thanks!
Gunter
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 From:  gunter511
11618.5 In reply to 11618.3 
Hey Barry,

Thank you very much for your explanation... the end result looks great!

I'm afraid, I'm unclear what you mean when you say: " divide your curves in two then extrude your curves you can then blend the pairs of edges."

Could you please explain?

Also, I'd like the pointed ends to bend downward slightly (in the z axis). Could you explain how I can do this please?

Many thanks!
Gunter
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 From:  Phiro
11618.6 In reply to 11618.4 
You can use a small value of Bulge parameter for the pointed ends.
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 From:  Barry-H
11618.7 In reply to 11618.5 
Hi Gunter,
attached shows the method I used .
The curve ends have been altered so the ends point down.
The curves are then split into two.
Extrude then blend edges to desired bulge.
Loft edges to fill and join surfaces to for solids.
Boolean solids and fillet as required.
Cheers
Barry

EDITED: 8 Jan by BARRY-H

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 From:  gunter511
11618.8 In reply to 11618.7 
Hi again Barry,

Thank you so much for your explanation and the attached file too!

Am I correct that to point the ends downwards, you did "Show pts", selected the ones and the tip and then dragged them down in the z axis?

Many thanks!
Gunter
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 From:  BurrMan
11618.9 In reply to 11618.5 
“””””” Also, I'd like the pointed ends to bend downward slightly (in the z axis). Could you explain how I can do this please?””””

Use Flow

Before you bollean and fillet the parts together, do a curve-curve flow.
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 From:  Barry-H
11618.10 In reply to 11618.8 
Hi Gunter,
Yes I just moved curve points.
Cheers
Barry
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