Moi & TopMod
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 From:  Frenchy Pilou (PILOU)
11553.1 
For the free TopMod
https://moiscript.weebly.com/topmod.html

For export objects from Moi in OBJ
Make first a Scale 0.1
You can take NGONS !!!





So inside TopMod you will have your object ready for the Topologic adventure!


PS How to use Ngons in Modeling : https://www.artstation.com/artwork/0n93EV

EDITED: 29 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.2 
Of course thickness can be regulate inside TopMod!
And many different Subdivides possible!

Alpaca

EDITED: 25 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.3 
So sweet! My images ! Page bottom! So strong TopMod!

https://people.tamu.edu/~ergun/research/topology/images.html
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.4 
Volume + Dome (TopMod)
Alpaca

EDITED: 26 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.5 
Moi TopMod Vizcom


Alpaca
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.6 
Inside Alpaca
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.7 
So Speed! Free TopMod



Alpaca

EDITED: 27 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.8 
Objects can be duplicated!

TopMod Alpaca



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.9 
TopMod


Alpaca



---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.10 
TopMod <-- Moi3D



10 big zoom : https://imgbox.com/g/gjpdUMNfsq
Alpaca




EDITED: 29 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.11 






EDITED: 29 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.12 
Modeling subdivision inside Moi ( Only SSplit & Sbridge)
At the end _SubdivBeta 9 all by Max Smirnov
Export as OBJ + Ngons

Moi3D



Alpaca





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 From:  mkdm
11553.13 In reply to 11553.12 
Hi Pilou.

Very cool the last render!
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 From:  Frenchy Pilou (PILOU)
11553.14 
TopMod: To have 2 objects, at first sight you have to import them together!
However, you can duplicate (easily) and move (laboriously) an object(s) already on the screen!
Join 2 identical or different facets!



Hollowing tool and customizable edges... and image or OBJ export to Vizcom!

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.15 
Hollow and Wire tools A simple box and sphere, a small fillet...
A simple box and a sphere, a little fillet...


Export with Ngones mandatory since edible by TopMod!


Face selection with SHIFT pressed! Just drag the mouse over faces...TopModel is great at selection acrobatics!


The Wire tool lets you change ALL the edges at once! (There doesn't seem to be a “selective” selection for this function... To remove all the squiggles due to OBJ import, you need to delete them with the “Edge selection”, and the DEL key!
Not to be confused with the “Edge Delete” Mode function, which deletes the drawing of Edges but not the faces! (Renders Vizcom)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.16 
Free TopMod










Alpaca








In DZine






EDITED: 7 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.17 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  mkdm
11553.18 In reply to 11553.17 
Hi Pilou!
Very cool ideas :) Props to you :)
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 From:  Frenchy Pilou (PILOU)
11553.19 In reply to 11553.18 
Thx....

If you use TopMod can you show the Mapping textures ?

I can't make just an image with no tiles!!!



EDITED: 7 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.20 
Moi3D

Modeling with your favorite modeler...well, here it's polygonal emulated in Nurbs...but it doesn't change a thing!
(except that you get millimetric geometric precision!)



But export .OBJ from Moi before the subdive !

Then import OBJ inside TopMod for have the numerous possibilities of functions! ;)

a function for cane packaging!


In ALpaca which will disappear on October 24...chronicle of a death foretold!

EDITED: 7 Oct 2024 by PILOU

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