Hi All,
I'm trying to render a ring in Keyshot exported as a fbx file from moi3d. The ring has 3 components - the ring shank, collet and gemstone.
When I export, I select Quads & Triangles and I do not boolean the components.
Problem is when I try to add a different material to each component in Keyshot, it changes all of the components, not just one.
Is this an issue with my fbx export or keyshot?
Thank you in advance!
Gunter
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