I have a solid I'm trying to export out and import into Max. You can see in the first image that it is in fact a solid. Just to be safe I did try to select any naked edges on the model and none appear. I have tried exporting out as an obj, fbx, step, and iges. Nothing works. I also tried importing into max as a body object. No luck there either. I also tried in exporting it out in V4 and V5.
In the second image you can see all the parts of the model that are not showing edges are flipped. Yeah I can go in and run through the export hundred times, see which ones are flipped and type "Flip", but that would be a nightmare and I always run the risk of not getting them all. The last two screengrabs show you what it looks like in Max after import. On first import it looks fine, but as soon as you add a material to it, it shows the flipped normals. I'm posting the 3dm as well if anyone wants to take a look.
Thanks for any help
-B

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