> I watched the Keugmeister swagger video's on youtube many,many, many times....and if I understand it correctly
> you create network, loft patches, do the Iso on the surface, reconstruct curve to polylines, loft straight and then subd.
> but how do I maintain sharp edges and arcs after subd?>
I've watched many of Keugmeister Swagger car modeling videos for MOI3D and Plasticity. He is a vey talented car modeler. I an envious of his skills. Sadly he is a very poor instructor, I think of his videos more of him showcasing his car modeling skills then as instructional.
The big issue I have with his videos is the lack of an audio sound track, it would be like watching a fast paced NHL hockey game or elite tennis match with subtitles instead of an audio play by play. I wonder how many folks would watch the Stanley Cup finals or world class tennis event under those limitations?
At my age (70s) it is quite frustrating trying to follow his mouse movements and subtitles at the same time. . I tried pausing the video, but this triples or more the playing time. We were born with ears for a good reason, which seems to be beyond Mr Swagger's comprehension.
I have given up on his channel. So I share your frustration.
Contrary to what Michael claims there are people doing modeling in MOI3D, sadly few are willing to share their knowledge which does not seem to be the case with other 3D modeling software.
You can try adopting Fusion 360 or Rhino tutorials to MOI3D but I've kind of been turned off on MOI3D by my experience trying to obtain some car modeling knowledge which in my opinion is one of the most user friendly 3D apps. Too bad the community was not more more friendly like the app.
Cheers & take care...
Kenmo
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