I worked on this a little yesterday.
First off, the model is a mess. Not quite sure how it was created.
I rebuilt it so i could generate some results.
The 2 surface michaels shows in his last post have an opposing draft angle that also crosses over itself half way through the height of the model.
A single surface in that area will never be “smooth”
We can create it without any “hard edges”, but it will have to have a wonkey wiggle that compensates for the opposing draft angles.
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