This is tangentially related to MoI itself, in that I am looking for the best (and affordable) rendering and animation application on Mac for rendering scene and object rendering of some of my MoI models.
I really like the idea of Keyshot using the native NURBS for rendering (at least it is my understanding is can directly render NURBS models natively w/o tessellation) as some of my models have long subtly curves in them, and tessellation "faceting" those edges bothers me. But the subscription model Keyshot has, where you are committing to spending $1,200 per year seems a bit insane to me.
I like the robust texture creation in Adobe's Substance suite of applications, though their animation capabilities are basically nil, and their Stager app, while seemingly easy to use, makes me wonder how sophisticated setting up scenes my be, particularly precise placements of components in relation to each other (ala CAD level precision).
Blender of course is an option, it's price is ideal (free) but it doesn't deal in NURBS directly, and has a fairly steep learning curve (my brief puttering around with it on the Mac version a few years ago left me very underwhelmed).
So what options are out there that others use (or have used) on the Mac platform that are high-quality, yet also affordable?
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