MoI3D<>Blender

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 From:  Zooen
11240.1 
Hi,
For information: the BMOI-Connector plugin does not work in both directions with Blender 3.6.5 (it only works in the MoI to Blender direction). You must use an earlier version, version 2.93.18 (for example) works correctly in both directions.

- Zooen

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 From:  val2
11240.2 
Interesting. It works in both directions in 3.6.5 for me but only in one direction in 4.0.0

Val
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 From:  Zooen
11240.3 In reply to 11240.2 
Hi Val2,
So I think it's a matter of updating the plugin. I'm going to reload the plugin to see.

- Zooen

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 From:  Metin (METIN_SEVEN)
11240.4 
I assume BMoI doesn't work in Blender 4.0+ yet? They've radically changed some things in the Blender API, and add-ons need updating.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Zooen
11240.5 
Hi everyone,
For my part, after comparing BmoiConnector and the classic export in .obj format, with triangle only and more polygons I get better results.
I have to say that I use Blender almost exclusively for rendering.

- Zooen

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 From:  Metin (METIN_SEVEN)
11240.6 In reply to 11240.5 
You're right, working with OBJ export from MoI is not a hassle, and Blender has recently updated its OBJ import / export module.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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