Procedural Texture

 From:  Oliver (FRITZ57)
11114.1 
For those disgusting uv unwrapping like me, procedural texturing a Moi3D exported obj in Blender could be interesting.
I used the French (!) add-on "Fluent Materializer" from the guys of "CG Thoughts", that essentially eases the node fiddling in the Blender shader.
CHAPEAU !








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Oliver
o5m6.de

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