Mobile Phone Charger

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 From:  Lish (KHOLISH)
1105.1 
Hi All,

Playing with MoI :



Regards,
Lish

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 From:  Michael Gibson
1105.2 In reply to 1105.1 
Looks good Lish!
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 From:  Frenchy Pilou (PILOU)
1105.3 
Hi Lish
Cool object added to the special thread Gallery :)

but seems you must make something like 50% reduction for avoid Aliasing ;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Lish (KHOLISH)
1105.4 In reply to 1105.3 
- but seems you must make something like 50% reduction for avoid Aliasing ;)

Hi Pilou, sorry,,,,could you explain to me about "50% reduction for avoid Aliasing" ?
Do you mean for the sharp edge or ... ?

Thanks

Regards,
Lish

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 From:  Frenchy Pilou (PILOU)
1105.5 In reply to 1105.4 
Just for the visual aspect and reduct the "stairs effect" :) No more ;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Lish (KHOLISH)
1105.6 In reply to 1105.5 
Hi Pilou & All Forum member...

So, could you give me some tips to reduce stairs effect ?

Regards,
Lish

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 From:  tyglik
1105.7 In reply to 1105.6 
I guess, Pilou just meant you could scale the image down (e.g. in Photoshop) before sending it here :)
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Message 1105.8 deleted 10 Nov 2007 by KNIGHTXOR

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 From:  Val (GAT)
1105.9 
Change mesh angle down to a lower number in the settings, it will slow down frame rate, but make it look smoother.
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 From:  jbshorty
1105.10 
Hi Lish. It seems you have at least one surface which is folding back onto itself. Perhaps it will join up as a closed polysurface, but this will be a problem if you try to run a fillet or chamfer. Also it may create very heavy mesh when you export. I am guessing you made that surface using Network or Sweep with 2 rails? This can create problems when making a 3 sided surface . I would suggest you create a new 4-sided surface which extends beyond those edges and then trim away the excess. That is best way to avoid folding near a singularity...

jonah
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