Frenchy Pilou asked about orientating arrays of objects to surfaces... https://moi3d.com/forum/index.php?webtag=MOI&msg=11019.1 ...and it got me thinking.
I'd like to be able to "drop" a grid array of points to intersect a bunch of surfaces. Essentially making a height map(?) and then I'd like to make a surface from those points.
Basically, I want to drape (or stretch) a cloth over multiple surfaces (and possibly objects) in a single direction.
Thinking about it deeper, though not as crucial, I imagine a grid of quads being produced that some subD smoothing could be applied to.
FYI, I've used some of Max's scripts, but not all of them. I use MoI 3.0.
Any input is welcome... except the one that goes, "you're ugly and your mother dresses you funny". ;-)
-- Cody
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