Hi David, there is a selection filtering mechanism on the "Details..." object property dialog which can help with that.
If you select your object, then push "Details...", there is a section of the dialog that gives a report about what type of edges and faces are in the object and you can click there on the label that has the number of naked edges to narrow selection down to those.
So that looks like this:
Also if you want to generate a planar end cap on there you can also do that by selecting the whole object and running Construct > Planar. That will build planar surfaces on any areas with planar naked edges and join it in also.
Thanks, - Michael
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