Dear MoI3d community,
I have discovered that blending two curves gives different curvature from blending two surfaces with the same parameters (curvature: G2, Bulge: 1). I created two planar surfaces and blended them; then I copied profile curves of the those two original surfaces, blended them and received a slightly different curvature. I wanted to test that blending two curves and then extruding a surface out of them would have the same effect as blending two planar surfaces. However, it appears it's not the case.
The magenta curve on the screenshot below was created by blending two profile curves, while the surface was created by blending two surfaces created from those profile curves.
I suspected, that maybe the Bulge parameter was behaving differently for surfaces and curves. Can you please advise on where can I read/find an explanation to this behavior to better understand the Blend tool?
Thank you in advance,
Updated: I get a similar blend curvature for the mentioned surfaces and curves, if I use Bulge: ~1.26 when blending surfaces and bulge: '1' when blending curves.
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