Paste Part on surface, with constraints

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 From:  Tover (TOVERMORAN)
10808.1 
Hi all,

does anyone know of way to do a Paste Part onto a surface (with the intention of booleaning a solid out of that target surface), but align it to existing snap points?

In this example I'm wanting to align the cylinder to the circle's centre, but when I snap to the centre I lose the precise depth I've set up by positioning the inserted part accordingly at origin.



Cheers.

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 From:  bemfarmer
10808.2 In reply to 10808.1 
Paste Part is mentioned way back in 2009.

http://moi3d.com/forum/index.php?webtag=MOI&msg=2599.26

Whatever happened to paste part?
Anything to do with Orient?

- Brian
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 From:  Michael Gibson
10808.3 In reply to 10808.1 
Hi Tover, can you please post the .3dm model files for your example?

Thanks,
- Michael
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 From:  Michael Gibson
10808.4 In reply to 10808.2 
Hi Brian,

re:
> Whatever happened to paste part?

It's part of the default commands installed with MoI.

It can be called by right-click on the Edit > Paste command button, or by Ctrl+Shift+V keyboard shortcut.


> Anything to do with Orient?

Yes it uses the same orientation picking mechanism as the Orient command.

- Michael
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 From:  Tover (TOVERMORAN)
10808.5 In reply to 10808.3 
Hi Michael. I can't seem to replicate the non-expected behaviour in my example file, and my project file has been modified a lot since. I've had the issue a few times in the past, but the fact that I can't replicate it (the example part is now orienting to both the surface AND the surface snap points for positioning) would indicate there was something weird with my original geometry or process. Will try capture the problem in the future, if there is one! Thank you.
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