Hi,
I'm testing Moi3D, and I'm liking it so far.
One thing I really struggle with, is the fillet / chamfer tools.
Sometimes it seems impossible to get clean results with Moi3D, though the same object in Plasticity gives perfect results.
Is this a Moi3D limitation? If so, that would be too bad, as aside to this issue, I like Moi3D, and I was considering purchasing it.
Below, two screenshots about the same object in Moi3D, and in Plasticity, showing the chamfer issue.
Any hints?

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