Curve to polyline

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 From:  Phiro
10719.1 
Hi,

Does exist a function or a plugin to transform quickly a curve to a polyline ?
If it doesn't, it could be with an UI for chosing the number of points will have the polyline.
This example with before and after if the choice of number of points was 6.



The process for this test is to do a Rebuild (# points and 6) then do a polyline using new points.

It's not the goal of MoI, but many users like to have the possibility to play with Subdiv and meshes workflow.

Having polylines and lofting them gives the possibility to use Subd tools after.
So, perhaps, some users could be happy to have a such function.

What do you thing about it ?
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 From:  Michael Gibson
10719.2 In reply to 10719.1 
Hi Phiro, the ReconstructCurve plugin has an option to build a polyline through the sampled points:
http://kyticka.webzdarma.cz/3d/moi/#ReconstructCurve

- Michael
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 From:  Phiro
10719.3 
Thanks a lot Michael...

I use ReconstructCurve since many years but I never use it like this...
I always selected a curve (or many) then launch ReconstructCurve...
But I never launched it before selecting... and saw this possibility...
LOL

Thanks again !
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 From:  pafurijaz
10719.4 In reply to 10719.2 
Heck, I've done a lot of reconstructions in this days to make continuity of patches via Blender by using nurbs iso, generated from Moi3D surfaces of hull, if I had only knew this script before. I've used polylines over the CV of iso of each patch and joined with blender and imported in Moi3D as a SubD surfaces in order to avoid seam of surfaces.

ship-hull-moi3d
ship-hull-blender
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 From:  Frenchy Pilou (PILOU)
10719.5 In reply to 10719.4 
:) Was on my site since more 12 years! :)
https://moiscript.weebly.com/reconstruct-curves.html



You have also this one maybe...
Convert a polyline, or polycurve, to a control point curve.
http://moi3d.com/forum/index.php?webtag=MOI&msg=8205.1

EDITED: 5 Jun 2022 by PILOU

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