Hi Viewbyte, you can't really use booleans alone to build something like this, you can do it with just 2 profile views like this:
But your intent for the "third profile" looks like you want it to control the cross sectional shape of the result and not just to remove material outside of its boundary. Just using straight extrusion shapes and boolean operations alone won't have that kind of effect.
So yeah you need to use surface construction tools like sweep or network to form your shape, it isn't going to happen just with some automagic single push-button thing.
Probably it would be best to have your initial curve structure a bit more simplified, you've got things like this slanted back end and fillet pieces incorporated into your profile curves already:
Trying to include these details in the initial construction isn't good, you want the initial construction to be a simplified larger uniform shape and then something like the slanted end you cut off from the main body block with a boolean with a line and the rounded pieces are fillets that you apply at the end rather than have in the initial profiles.
So try to simplify it, make sharp corners and uniform shaping to start with and then with the simplified starting block apply cuts and then apply edge rounding.
- Michael
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