3Dconnection SpaceMouse Pro

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 From:  fcwilt
10489.1 
Hi,

Is there any way to configure MoI or the SpaceMouse to:
- allow selecting view (front, top, side, etc)
- rotate using rotation of the SpaceMouse control, rather than "rocking"

Thanks.
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 From:  Michael Gibson
10489.2 In reply to 10489.1 
Hi fcwilt,

re:
> - allow selecting view (front, top, side, etc)

Try setting up a shortcut key as described here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3808.2

Then you can probably configure the SpaceMouse driver settings to send that shortcut key to MoI.


re:
> - rotate using rotation of the SpaceMouse control, rather than "rocking"

There are a bunch of different options under Options > View > Rotate/Pan/Zoom options > "3Dconnexion options". Try setting the checkbox "Swap twist and tilt".

There is some discussion of other settings here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10137.18

- Michael
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 From:  fcwilt
10489.3 In reply to 10489.2 
Hi,

Thanks very much.

The scripts are a good start.

Given the fixed buttons (Front, Right, Top) on the SpaceMouse for switching views is there any way to have a single short cut key toggle between pairs of views like TOP and BOTTOM?

Thanks again.

Frederick
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 From:  fcwilt
10489.4 
Hi again,

Another related question.

Now that I have rotation working as desired is there a script that can undo all the rotations and restore the 3D view to "normal"?

Thanks.

Frederick
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 From:  Cemortan_Tudor
10489.5 
cplane reset or reset view
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 From:  Michael Gibson
10489.6 In reply to 10489.3 
Hi Frederick,

re:
<...> is there any way to have a single short cut key toggle between pairs of views like TOP and BOTTOM? <...>

There are some scripts for that a little bit later in that same thread:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3808.11

- Michael
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 From:  Michael Gibson
10489.7 In reply to 10489.4 
Hi Frederick,

> Now that I have rotation working as desired is there a script that can undo all
> the rotations and restore the 3D view to "normal"?

There isn't anything built in for that because there isn't anything really special about that particular view direction. But you can set up a shortcut key to do it:

script: /* Set default 3D view direction */ var vp = moi.ui.mainWindow.viewpanel.getViewport('3D'); vp.setCameraAndTarget( moi.vectorMath.createPoint(25,-50,25), moi.vectorMath.createPoint(0,0,0) ); vp.reset();

That should set the 3D view to the default view direction and then fit to objects. If you want to have the exact default view without fitting to objects leave off the vp.reset(); part of the script.

- Michael
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 From:  fcwilt
10489.8 In reply to 10489.7 
Hi,

Thanks very much.

There should be some sort of award for the greatest customer service ever and they should give it to you.

Frederick
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