Blend problem

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 From:  sandykoufax (JEONGHO_KIM)
10338.1 
Hello,

I have some problem with Blend between open edges.







I'm using V4 and there is no problem when I used V3 and V4 beta.

What's the problem?

Thanks.

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 From:  Michael Gibson
10338.2 In reply to 10338.1 
Hi sandykoufax, can you please post the .3dm model file?

Thanks, - Michael
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 From:  sandykoufax (JEONGHO_KIM)
10338.3 In reply to 10338.2 
Hello,
I attached 3dm file.
Attachments:

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 From:  Michael Gibson
10338.4 In reply to 10338.3 
Hi sandykoufax, I think you're running into just a display glitch where you're getting a rough display mesh.

Try going to Options > View > "Meshing parameters" and set the checkbox for "Add detail to inflections" to be on. Does it clear that up?

Also even without doing that if you do a mesh export it should look ok there, it's just a problem with the display mesher.

- Michael
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 From:  sandykoufax (JEONGHO_KIM)
10338.5 In reply to 10338.4 
It works!
I checked "Add detail to inflections" option and problem has solved!
Thank you!
JH.
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 From:  Cemortan_Tudor
10338.6 
ohayo
as we are on same object wanna ask about optimization - as far 3 faces must be updated
I've noticed as object becomes more complex, more surfaces attached, the slower calculations are
from file attached ~1 sec to attached object vs detached ~ almost instant
- Tudor -
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 From:  Michael Gibson
10338.7 In reply to 10338.6 
Hi Tudor,

re:
> as we are on same object wanna ask about optimization - as far 3 faces must be updated
> I've noticed as object becomes more complex, more surfaces attached, the slower calculations are

Yes, that's normal. When you have more data in your object it will take longer to send it over to the moi_commandprocessor.exe for it to be processed over there and then sent back.

- Michael
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