nodeeditor scaling a curve in one dimension

Next
 From:  sunspeed
10275.1 
Dear all,

i'm trying to get used to the elements (and the logic) of the nodeeditor and many things really works fine. But I guess I still have deficits in understanding basic things.

I like to scale a curve (object) in one axis as you normally can do it in MoI with the "Scale"-button or by directly modifying the i.e. Y-dimension number in the data editor of the curve.

I found an example how to scale an object with the "ScalePts"-node in combination with "CloneToPts" what works fine, but this is scaling the object in all 3 dimensions (and I just like to have it scaled in one dimension).

Do you know how this can be realized?

Thanks in advance for your hints/solutions!!!

Greetings,
Joerg

EDITED: 11 Apr 2021 by SUNSPEED

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
10275.2 In reply to 10275.1 
Take a look here! ;)

https://moiscript.weebly.com/objects2.html#scaleuvw

If you take only one(s) U, V W you will have that you want & more!

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  WN
10275.3 
Example
Attachments:

Image Attachments:
Size: 160.4 KB, Downloaded: 22 times, Dimensions: 1478x774px
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  sunspeed
10275.4 In reply to 10275.2 
Oh no, that's so easy! I am a real beginner and would have better had first a look to the U, V, W theory to understand this.

But Pilou and WN, thanks a lot for your help and time!!

Joerg
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Frenchy Pilou (PILOU)
10275.5 In reply to 10275.4 
U,V,W is exactly the same than X,Y,Z ! :) (Normaly used for Texture 3D coordinates in 3D Polys progs)

EDITED: 12 Apr 2021 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All