Hi All,
I was trying to cut some holes in a ring, see attachment. As a result parts of the cutting objects remain.
To create the ring, I created a cylinder and then used a circle to subtract the ID. After that an array of cylinders was used
to boolean the outer hole patterns into the ring. After that I used another cylinder array to create the holes in the center
of the height, which causes me to have problems.
Even a boolean union operation of the cylinders before cutting the holes, gives me the same result. Also tried cutting each
hole individually. No difference.
Cutting the mid line holes into a solid cylinder and then creating the ID of the ring, followed by cutting the hole pattern along
the bottom and top edges solved the problem. I did not try to cut all of the holes in one go, need to check this too.
So basically I have a solution, I was just wondering what could cause this behavior in order to avoid having to go through
different steps to reach my goal. I also attached the moi file itself, in case someone wants to give it a shot. Maybe others
don't have that problem?
Thanks

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