Hello
let me show you how to enable anti-aliasing and texture filtering in the viewport.
Tutorial is meant for Nvidia graphics card users, but similar options exist in AMD cards too.
This is how vanilla Moi 3D viewport looks like (left), with jagged edges of the geometry (not curves), and blurred textures at an angle.

And this is how it looks with special options (right), that can be enabled in your graphics card control panel.
Open Moi, then navigate to your Nvidia Control Panel by right-clicking on your desktop.
Open the 3D Settings > Manage 3D Settings > Program Settings, then
Add new program, select Moi from the list and
enable these options:
- Anisotropic filtering 16x
- Antialiasing FXAA - On
- Antialiasing Gamma correction - On
- Image Sharpening - On
- Sharpen = 0.01
- Ignore Film Grain = 0.0
- Multi-frame Sampled AA (MFAA) - On
- Vertical sync - FastSync
Click Apply and viola!
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