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 From:  Zooen
10220.1 
Hi,
It's me again . Is there a srcript or a manipulation to recall only the last hidden objects.

-Zooen
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 From:  Larry Fahnoe (FAHNOE)
10220.2 In reply to 10220.1 
Hi Zooen,

I don't have a script that does that exactly, but you might find this Hide/Show script helpful as it gives some better control over selecting which hidden objects to be shown. I have it bound to CTRL+H and use it all the time:

code:
script: /* hide selected objects, or show subset if no selection */ var gd = moi.geometryDatabase; if ( gd.getSelectedObjects().length != 0 ) { gd.hide(); } else { gd.showSubset(); }


I got it from the Forum, I think it was from Michael, but I don't find the thread discussing it.

--Larry
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 From:  Frenchy Pilou (PILOU)
10220.3 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  TOM (SIRTOM)
10220.4 In reply to 10220.1 
I think I had asked this question, too, and the answer was negative.
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 From:  Michael Gibson
10220.5 In reply to 10220.1 
Hi Zooen,

re:
> It's me again . Is there a srcript or a manipulation to recall only the last hidden objects.

You can do that with Undo if it's the first thing you do after the hide.

If you want to return to a specific hide/show state after doing some work, you can do that using the "Isolate" function. That's triggered by doing a right click on the Edit > Hide button instead of a left click.

Isolate will hide everything else other than what is selected, leaving just the selected objects visible. It will also retain a memory of each object's hide/show state before the Isolate was done and restore it when trigger it a second time.

If you repeatedly need to hide/show the same objects, then it's time to assign them a name or a style and use the scene browser.

- Michael
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 From:  Zooen
10220.6 
Thank you all for your comments and advice,
I will work on this subject to improve my practice.

-Zooen
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